relentless_sentinel: (Take Wing & Dance Upon The Sky)
Nephenee ([personal profile] relentless_sentinel) wrote2025-01-13 03:40 am
Entry tags:

Nephenee Character Sheet (2014 rules + FE Supplement)

Nephenee
Sentinel 20
Farmer
CLASS AND LEVEL
BACKGROUND
PLAYER
Beorc (Variant Human)
Neutral Good
> 9000
RACE
ALIGNMENT
EXPERIENCE POINTS
STATS
STRENGTH
20 (+5)
DEXTERITY
16 (+3)
CONSTITUTION
18 (+4)
INTELLIGENCE
10 (+0)
WISDOM
18 (+4)
CHARISMA
14 (+2)
bonuses/saving throws
PROFICIENCY
+6
STRENGTH
+11 ☑
DEXTERITY
+3
CONSTITUTION
+10 ☑
INTELLIGENCE
+0
WISDOM
+10 ☑
CHARISMA
+2
22
3
ARMOR CLASS
INITIATIVE
286
20d10
MAX HIT POINTS
HIT DICE
skills
acrobatics
+3
animal handling
+10 ☑
arcana
+0
athletics
+11 ☑
deception
+2
history
+0
insight
+4
intimidation
+2
investigation
+0
medicine
+4
nature
+12 ☑☑
perception
+10 ☑
performance
+2
persuasion
+2
religion
+0
sleight of hand
+3
stealth
+3
survival
+10 ☑
passive wisdom
20
other proficiencies & languages
— Common (Telliusian/Crimean)
— All Armor
— Simple/Martial Weapons
— Shields
— Carpentry Tools
weapon
atk bonus
damage/type
Crafted Silver Lance
+12
1d12+6 Piercing
weapon
atk bonus
damage/type
Brave Lance
+11
1d8+5 Piercing
weapon
atk bonus
damage/type
Flame Lance
+11
2d8+5 Fire
weapon
atk bonus
damage/type
Wishblade
+13
2d10+7 Piercing
features & traits

— Wrath: While you have no more than half of your hit points left, you can turn any hit you land against a target into a critical hit. You can use this feature a number of times equal to your Constitution modifier (minimum of once). You regain all expended uses of it when you finish a short or long rest.

— Adept: When you take the Attack action, you can roll a D20. if the number rolled is equal to or greater than the Activation Rate, you can take another Attack Action. Activation rate: >=14 on a d20.

— Impale: When you hit a creature with a melee weapon attack on your turn, the target creature must succeed on a Constitution saving throw (DC equal to 8 + your proficiency bonus + your Strength modifier) or the damage from the hit is quadrupled. You can use this feature a number of times equal to your Wisdom modifier (4). You regain all expended uses of it when you finish a long rest.

— Polearm Master

— Sentinel

— Piercer

— Tough

— !! IF YOU NEED MORE THAN FOUR BULLETS STICK THEM IN A P TAG !!